

Common clothes are now Light Armor with a base rating of ten, Fine Clothes are now Heavy Armor with a base rating of Skyrim se bdo armor pack. In this tutorial I am not going to explain how to use Blender to model 3d objects as there are already very good tutorials on the matter like this one: Blender 3d: Noob to pro.Bdo Armor Pack Skyrim. This will save you repeating this importing process each time. Once you have just the body meshes, without the skeletons, it is worth you save it in a blend file you can reuse in the future if you think you are going to create more armours or outfits. Take into account that each part of the body you import will bring its own part of the skeleton. You have to repeat this process until you have deleted all the skeletons you've imported into Blender. To do this, select each skeleton Scene Root as shown in picture Deleting the skeletonpress the Delete key and select OK. Once you have all the body parts imported into Blender, delete all the skeletons you've imported with them. Follow the instructions given here: Installation of Blender to install everything you need. If you cannot find that option it is because you haven't installed NifScripts. Now you can import the body parts into Blender.

If you are going to create the armour for a female, you'll have to import the following body parts.Īs Blender has not yet been fully adapted to Skyrim, to be able to import the nif files into it you have to change some properties in NifSkope. If you are going to create the armour for a male, you'll have to import the following body parts.

That is why the first step is to import into Blender all the parts of the body you want to work with. If you want to create an armour that fits several bodies male and female, for example you will have to create different armours for each body. When creating an outfit or an armour first thing is to decide what body you want to make the clothes for. Skyrim has introduced a new feature for characters: the weight slider. This will surely change in the future months and this tutorial will be updated when required. If you want to adapt existing armours or outfits to other bodies you will have to follow the steps explained here, except that you won't have to create the mesh but you may probably have to adapt it to the new bodythe textures or the UV maps.Ĭurrently the tools used for modelling are not completely adapted for Skyrim, there are some steps that require some manual adjustments. If you only want to change the textures of an existing piece of clothing or change its properties and bonus, just skip the first part of the tutorial. This tutorial shows all the main steps you need to follow to create an armour or an outfit from scratch for Skyrim.
